The “Mastering Autodesk Revit 2020, 1st Edition” is a helpful book to learn all about Autodesk Revit 2020. Robert Yori, Marcus Kim, and Lance Kirby are the authors of this book. Robert Yori is a Senior Product Strategist in CRH America. He has taught and used Revit for nearly 20 years and focused on BIM implementation, big data analysis, knowledge management and learning initiatives as Senior Digital Design Manager at Skidmore, Owings, and Merrill.
This book is filled with detailed exercises and real-world examples to help you get up to speed quickly on the latest version of Autodesk Revit. With the help of this book, the reader will learn how to implement the software. Every topic of this book explains in-depth, and provide expert guidance for all skills levels. Additionally, if you are preparing for Autodesk certification exams or want to become more productive with the architectural design software, then this book is for you. This book guides you from basic interface topics to advanced visualization techniques and documentation. To sum it up, Mastering Autodesk Revit 2020 is a perfect book to learn all about Autodesk Revit 2020.
The “Writing for Animation, Comics, and Games, 1st Edition” is a wonderful book for developers as it guides how to write the correct format of our script for the animation. Christy Marx is the author of this programming book. Christy is a writer, story editor, series developer, game designer, and interactive writer. She has written numerous books and all of them are meaningful and interesting. Her books engage all the reader from start to end of the page.
This book explains different approaches to writing for interior and exterior storytelling, exterior storytelling is games, animation and interior storytelling is comics and graphic novels. Christy Marx has literally broken down the process piece by piece and gives an in-depth look at how writing works for the three subjects she covers in this book. If you’re interested in writing for any of the three fields, the book is worth buying. Writing for Animation, Comics, and Games is clear and concise for beginners, explains advanced techniques for intermediate users and also a great reference for experienced users. To sum it up, Writing for Animation, Comics, and Games, 1st Edition is an informative book for all the writers.
The “Design for CNC: Furniture Projects and Fabrication Technique” is an educational book for the readers. Gary Rohrbacher, Anne Filson, and Kaziunas France are the authors of this book. Gary Rohrbacher is an architect and professor. He co-founded AtFAB in 2010 to produce digital tools and networked manufacturing. In this book, the authors describe the basics of CNC fabrication, how to design, production, and construction of our own furniture designs. With the help of this book, you will learn how to get knowledge and skills across all kinds of CNC Projects.
The authors give insight into design theory, tool paths, woodworking, engineering, and CAD. All of it geared toward getting professional results. Additionally, with the help of a CNC router, you can cut parts from strong, durable materials like wood. Once you have your design and material, then you can easily set up your job and let it run. Design for CNC is clear and concise for beginners, explains advanced techniques for intermediate users, and also a great reference for experienced users. All in all, Design for CNC is a great book to learn about CNC projects.
The “Fusion 360 for Makers: Design Your Own Digital Models for 3D Printing and CNC Fabrication, 1st Edition” is a great place to start with Fusion 360. Lydia Sloan Cline is the author of this 3D printing book. Lydia Sloan Cline teaches digital modeling and 3D printing at Johnson County Community College. She is a 3D printing enthusiast, a judge competitive technology events, and active in her local Maker community. In this book, you will learn about Fusion 360 software. It helps students and educators prepare for the future of design.
It is the first 3D CAD, CAM and CAE tools of its kind, connecting your entire product development process into one cloud-based platform. This book is written for the newbies to 3D modeling software. The author guides the readers step-by-step how to use it. With the help of this book, reader will find eight easy to understand tutorials that provide a solid foundation in Fusion 360 fundamentals. This book will move a beginner to intermediate quite fast and teach intermediated few tricks they may not know. All in all, Fusion 360 for Makers is a must-read book for absolute beginners.