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Making Games with Python & Pygame

Making Games with Python & Pygame

by Al Sweigart
366 Pages · 2015 · 4 MB · 13 Downloads · New!
" Happiness doesn't result from what we get, but from what we give. ” ― Ben Carson
The Python Planner
by Orthi Rabbane
129 Pages · 2015 · 1 MB · 1,873 Downloads · New!
“The Python Planner: A complete beginner’s guide to building Python programs in 30 minutes a day” is a step by step guide book for the Python beginners. The Python Planner is written by the author Orthi Rabbane. In this book, Orthi shares a minimal and functional approach to learning Python for the complete beginner. Before starting this book, you don’t need any prior knowledge at all with Python to get used to this book. It will take the readers through all the basics in a well-researched, step by step fashion that helps build your knowledge at a good cadence.
Python for Finance Cookbook
by Eryk Lewinson
432 Pages · 2015 · 25 MB · 13 Downloads · New!
The “Python for Finance Cookbook: Over 50 recipes for applying modern Python libraries to financial data analysis, 1st Edition” is a must-read book for Python developers. He has written numerous programming books and all of them are worth reading. Eryk Lewinson is the author of this great book. Eryk Lewinson received his Master’s degree in Quantitative Finance from Erasmus University Rotterdam. He gained experience in the practical application of data science methods. In this book, Eryk Lewinson tells Python is one of the most popular programming languages used in the financial industry. With the help of this book, the reader will learn how to download and preprocess financial data from different sources. Reader will learn how to use Monte Carlo simulations for a variety of task, for example derivatives valuation and risk assessment. Additionally, you will learn how to apply machine learning and deep learning techniques to solve different financial problems. After reading this book, you will have experience of how to effectively analyze financial data using a recipe-based approach. In short, Python for Finance Cookbook is a necessary book for newbies and professionals Python developer.
Python 3 Object-Oriented Programming 2nd Edition
by Dusty Phillips
462 Pages · 2015 · 3 MB · 21 Downloads · New!
The “Python 3 Object-Oriented Programming: Building robust and maintainable software with Object-Oriented design patterns in Python, 2nd Edition is a helpful book for the newbies and professional Python developers. Dusty Phillip is the author of this programming book. He holds a master’s degree in computer science and has worked for Facebook, the United Nations, and several startups. Dusty is a Canadian software developer and author currently living in New Brunswick. Python is defining a set of attributes that will characterize any object that is instantiated from this class. With the help of this book, you will learn how to create maintainable applications by studying higher level design patterns. The reader will find higher-level libraries, for example, database connectors and GUI toolkits, and also learn how they apply object-oriented principles. This second edition is a very good book with a lot of thoughts and efforts put into writing it. The writing style of Python 3 Object-Oriented Programming is personable and consistently engaging. To sum it up, Python 3 Object-Oriented Programming is an essential book for the Python developers.
Game Project Completed
by Thomas Schwarzl
114 Pages · 2015 · 1 MB · 7 Downloads · New!
The “Game Project Completed: How Successful Indie Game Developers Finish Their Projects” is a good book that guides the readers on how to take your game project to the finish line. Thomas Schwarzl is the author of this book. Thomas was born in Bad Aussee, Austria, in 1981. He has a degree in Software Engineering and worked for six years in the arcade games industry. In this book, Thomas Schwarzl will guide the readers on how to take our project to the finish line. With the help of this book, you will learn how to stay focused, motivated, and efficient during your game projects. It is not about game development or sound or level creation or any of those languages. It is about getting your game project completed. Thomas seems well-read, knowledgeable and imparts advice based on his real-world experiences. The author seems well-read, knowledgeable, and imparts advice based on his real-world experiences. To be honest, Game Project Completed is a must-read for all aspiring game developers and anyone into project type work. To sum it up, Game Project Completed is a necessary book for all indie game developers.

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