The “Getting Started with Windows 8 Apps: A Guide to the Windows Runtime, 1st Edition” is a perfect book for .NET developers who wants to get up to speed with Windows 8. Ben Dewey is the author of this book. Ben Dewey is currently employed at Tallan, Inc. as a Senior Software Consultant. He works during the day on Web and XAML based technologies with heavy use of WCF and service-based architecture. In this book, Ben guides the readers on how to work with the Windows Runtime application model. This book examines the steps necessary to publish an app to the Windows Store.
With the help of this book, the reader will learn about the components needed to complete the app, including UI design, the MVVM architectural pattern, and tombstoning. Furthermore, he gradually introduces features, for example, the Bing Image Search API and the Windows 8 UI design, giving a foundation for the rest of the book. After this, he talks about how to integrate the seemingly simple image search app with the unique features of Windows, such as by utilizing the built-in Search and Share charms. All in all, Getting Started with Windows 8 Apps is an informative book for computer science students.
This book has a friendly crash course on node.js with outstanding completeness, especially on security encryption. If you are a newbie in general to back-end development and want to get a good grasp on what you can do with node.js, express.js, and MongoDB, then this is a good book to start. The structure of this book is primarily to go over enough information. The examples of this book are helpful and the explanations down to earth. Get Programming with Node.js engages all the readers from start to end of the page and worth reading. To sum it up, Get Programming with Node.js is a helpful guide book for newbies and professionals programming students.
The “Object-Oriented Game Development, 1st Edition” is a helpful book for game programming students. Julian Gold is the author of this programming book. Julian Gold is a software engineer at Microsoft Research in Cambridge Investigating advanced machine learning for videogames. This book engages all the readers from start to end of the page and worth reading. In this book, Julian guides the readers about object-oriented game programming in depth. He reveals how to tackles the problems, how to manage them.
This book addresses how program teams can developer ever more complex entertainment software within the constraints of deadlines. He guides the readers on how to deal with the customers and how to fulfill the user requirements. Julian uses a few chapters on a quick refresher on those topics and then he moves on. He starts out with simple examples and then they get more and more complex, but you are never lost. Each topic of this book is covered clearly and concisely and packed with the details that you learn to be truly effective. This book addresses the needs of the growing number f game development courses offered in academia. To sum it up, Object-Oriented Game Development, 1st Edition is a helpful book for game developers.
The “Object-Oriented Computation in C++ and Java: A Practical Guide to Design Patterns for Object-Oriented Computing” is an educational book for all the computer science students. Conrad Weisert is the author of this book. Conrad is known as a leader and innovator in applying systematic approaches to information system design and large-scale project management. He has written numerous programming books and all of them are worth reading. Conrad guides the readers about C++ and Java in depth. Object-Oriented
Computation in C++ and Java guides the readers about numerous programming techniques and tips that will improve the quality of your programming and the efficiency of your applications. Furthermore, Object-Oriented Computation in C++ and Java is clear and concise for beginners, explains advanced techniques for intermediate users and also a great reference for experienced users. This book also polishes the skills of professional programmers and each topic is covered clearly and concisely and packed with the details that you to learn to be truly effective. All in all, Object-Oriented Computation in C++ and Java is an essential book for programming students.
The “Python developer’s handbook, 1st Edition” is designed to expose experienced developers to Python and its uses. Python developer’s handbook is written by the author Andre Lessa. Andre Lessa is a database administrator, web developer, and programmer with Deloitte Consulting. He has been using Python for several years and he has written numerous other programming books and all of them are worth reading. In this book, Andre gives a brief introduction to the language and its syntax. Python is a high-level programming language that is designed to be easy to read and simple to implement. Python is free to use even for commercial applications.
Python is among the top five most popular languages in the world. It is used by Wikipedia, Google, Yahoo, and many other organizations. This book presents modern cryptography in a way that anyone can understand and makes even the most difficult of subjects easy to learn. The good thing about this book is that in just a very short time you will really know so much about programming. At the end of this book, you will have the experience of how to create programs like a professional developer. All in all, Python developer’s handbook is an educational book for the python intermediate developers.
The “Java Threads: Understanding and Mastering Concurrent Programming Third Edition” is a good book for understanding the subject of Java Threads. Scott Oaks and Henry Wong are the authors of this book. Thread programming in Java can be a great feature or the bane of your existence. If you need a good book for understanding the subject in depth, get a copy of Java Threads.
Programming Logic and Design, Comprehensive (Preview)