by Steve Rabin
The “Introduction to Game Development, 2nd Edition” is a helpful book for game developers. Steve Rabin is the author of this game programming book. Steve is an American software engineer, college instructor, and editor who specializes in the field of video game artificial intelligence. Steve is best known as the chief editor of the AI Game Programming Wisdom series of books. Recently he is a principal software engineer at Nintendo of America. Introduction to Game Development has an excellent introduction to game development.
Introduction to Game Development, 2nd Edition introduces you to the complexities of network programming. The engaging and clear writing style will help the readers to learn key concepts through concise explanations and practice. It provides some screenshots which help the newbies and professionals in game development. Furthermore, this book is perfect at explaining the whole of the game industry and development process from a very high viewpoint. Introduction to Game Development also covers a lot that would be valuable to would-be developers and artists. This book engages all the readers from start to end of the page. By the end of this book, the reader will easily create a new game. To sum it up, Introduction to Game Development, 2nd Edition is a must-read book for all game developers.